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  • 2020-04-07 while 활용
    C#/과제 2020. 4. 8. 00:51
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    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
     
    namespace practice003
    {
        class APP
        {
            public APP()
            {
     
                //영웅의 공격력은 몇입니까(1~5) ? -1
                //범위를 벗어났습니다.
                //영웅의 공격력은 몇입니까(1~5) ? 10
                //범위를 벗어났습니다.
                //영웅의 공격력은 몇입니까(1~5) ? 3
                //영웅의 공격력은 3 입니다.
     
                // 1. 영웅의 공격력을 설정하는 것이 반복됨 
                // 2. 범주 외의 값은 벗어났다고 다시 반복해야함 
                // 3. 범주 내의 값이 들어올 경우 값이 나오면서 빠져나감 
     
                // 변수 선언는 공격력
     
                
                int damage;
                while (true)
                {
                    Console.Write("영웅의 공격력은 몇입니까(1~5)? ");
                    var heroattack = Int32.Parse(Console.ReadLine());
                    damage = heroattack;
                    // 1. 탈출방법 >> 1~5 이내의 숫자가 들어오면 브레이크
                    if (damage < 1 || damage > 5)
                    {
                        Console.WriteLine("범위를 벗어났습니다");
                    }
                    else
                    {
                      Console.WriteLine("영웅의 공격력은 {0} 입니다.", damage);
                        break;
                    }
                }
     
                //몬스터의 체력은 몇입니까(10~20) ? 9
                //범위를 벗어났습니다.
                //몬스터의 체력은 몇입니까(10~20) ? 21
                //범위를 벗어났습니다.
                //몬스터의 체력은 몇입니까(10~20) ? 10
                //몬스터의 체력은 10 입니다.
     
                //1. 반복되는것은 몬스터의 체력을 입력하는게 반복됨 
                //2. 몬스터의 체력 범주 내라면 break; 범주 외라면 범위 외
                //3. 변수 선언은 몬스터의 체력 
     
                int monsterHP;
                string monsterMAXHP;
                while (true)
                {
                    Console.Write("몬스터의 체력은 몇입니까(10~20)?");
                    monsterMAXHP = Console.ReadLine();
                    monsterHP = Int32.Parse(monsterMAXHP);
                    
                    if (monsterHP < 10 || monsterHP > 20)
                    {
                        Console.WriteLine("범위를 벗어났습니다.");
                    }
                    else
                    {
                        Console.WriteLine("몬스터의 체력은 {0} 입니다.", monsterHP);
                        break;
                    }
                }
                //// 변수를 밖으로 빼는걸 아직 잘 파악 못하는거 같음 
     
                //몬스터를 공격 하시려면 '공격'을 입력하세요. 공걱
                //잘못된 명령어 입니다.
                //몬스터를 공격 하시려면 '공격'을 입력하세요. 공격
                //몬스터를 공격(-3) 했습니다. (7 / 10)
                //몬스터를 공격 하시려면 '공격'을 입력하세요. 공격
                //몬스터를 공격(-3) 했습니다. (4 / 10)
                //몬스터를 공격 하시려면 '공격'을 입력하세요. 공격
                //몬스터를 공격(-3) 했습니다. (1 / 10)
                //몬스터를 공격 하시려면 '공격'을 입력하세요. 공격
                //몬스터를 공격(-3) 했습니다. (0 / 10)
                //몬스터가 쓰러졌습니다. 
     
                //1. 반복하는건 '공격'이란 커맨드가 입력될때까지 반복됨 
                //2. 명확한 값이 아니라면 잘못된 명령어를 표출 
                //3. '공격'이라고 적히면 계속 반복
                //4. 체력 0 같거나 이하일 경우 음수가 아니라 0 이 표기되며 쓰러졌다고 빠져나옴
                //5. 빠져나오는건 몬스터가 쓰러지는 조건 
     
                while (true)
                {
                    Console.Write("몬스터를 공격하시려면 '공격'을 입력하세요. " );
                    var input = Console.ReadLine();
                    if (input == "공격")
                    {
                        monsterHP = monsterHP - damage;
                       
                        //탈출조건 . 몬스터 체력이 0 이거나 음수일 경우 나감 
                        if (monsterHP <= 0)
                        {
                            monsterHP = 0;
                        }
                        Console.WriteLine("몬스터를 공격 (-{0}) 했습니다. ({1} / {2})", damage, monsterHP, monsterMAXHP);
                        if (monsterHP <= 0)
                        {
                            Console.WriteLine("몬스터가 쓰러졌습니다.");
                            break;
                        } // 오늘, 아직 내수준으로는 같은 범위값에서 같이 표헌하는게 어렵기 때문에 각각의 값을 적어서 표현 
                    }
                    else
                    {
                        Console.WriteLine("잘못된 명령어 입니다.");
                    }
                } 
                
     
                //몬스터가 아이템(장검)을 떨어터렸습니다
                //아이템을 획득 하시려면 '장검 집어'를 입력 하세요.단검 집어
                //단검이라는 아이템은 없습니다.
                //아이템을 획득 하시려면 '장검 집어'를 입력 하세요.단검 줍어
                //단검이라는 아이템은 없습니다.
                //줍어라는 명령어는 없습니다.
                //아이템을 획득 하시려면 '장검 집어'를 입력 하세요.장검 집어
                //장검을 획득 했습니다.
     
                //1. 해당 부문은 명확한 단어가 입력되었을때 획득 했다며 출력되면 탈출할수있게 짤것 
                //2. 단어 배열은 아직 배우지 않았으나 이용하여
                // 다른 단어일 경우 반복 시행, 같은 단어이면 탈출 출력 
     
                Console.WriteLine("몬스터가 아이템(장검)을 떨어트렸습니다.");
                
     
                while (true)
                {
                    Console.Write("아이템을 획득 하시려면 '장검 집어'를 입력 하세요. ");
                    var inputCmd = Console.ReadLine();
                    var arr = inputCmd.Split(' ');
                    string itemName = arr[0];    // 공백기준으로 앞 뒤로 나열 
                    string cmd = arr[1];
     
                    //탈출기준 
                    if (inputCmd == "장검 집어")
                    {
                        Console.WriteLine("장검을 획득 했습니다.");
                        break;
                    }
                    else 
                    {
                        if (itemName != "장검")
                        {
                         Console.WriteLine("{0}이라는 아이템은 없습니다.", itemName);
                        }
                        if (cmd != "집어")
                        {
                            Console.WriteLine("{0}이라는 명령어는 없습니다.", cmd);
                        }
                    } 
                }
            }
        }
    }
     
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